tag:blogger.com,1999:blog-6919304905460037948.post7778176533459014827..comments2023-06-06T13:24:14.526+02:00Comments on elves ate my homework: 10 ideas that never made it pt.1squidmanhttp://www.blogger.com/profile/03486198900111225929noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6919304905460037948.post-81683154064432521582009-12-19T21:11:15.004+01:002009-12-19T21:11:15.004+01:00For the cube dungeon, how bouth this:
Have six op...For the cube dungeon, how bouth this:<br /><br />Have six options in six directions. If the PCs get into a room thru the south, X always happens, if through the floor, y always happens. Make it so they have to do all six to get out.<br /><br />That way you get a minimum of 6 encounters (that's at least a session worth of play)plus no mapping for you at all. Plus it'd probably take at least 3 for the PCs to figure out the idea. Plus a few more to test it.<br /><br />Some of the encounters could involve foes or mcguffins leaving through a door. This makes it seem like the PCs should be following it out that door, but if they go thru, it's just like always.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-6919304905460037948.post-66233125837985276202009-12-19T17:56:31.750+01:002009-12-19T17:56:31.750+01:00For your cube dungeon, if you go to a craft store ...For your cube dungeon, if you go to a craft store (Michaels or Joanns in the states) you can get little wooden cubes for a couple of bucks. Once you work out your rooms, you can label the wooden cubes(maybe even for orientation) and assemble them into the larger cube to create your map. when the cubes rearrange in the game, rearrange the wood cube.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6919304905460037948.post-74907535563595026322009-12-19T16:04:50.041+01:002009-12-19T16:04:50.041+01:00Ooh, keep 'em comin', please. :)Ooh, keep 'em comin', please. :)Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.com