I thought some time will pass, before I can say anything constructive about mechanics and yet, here I am.
The reason for this post is my latest blog discovery, which addressed many game-play/mechanics issues I was troubled with.
The set of custom house-rules presented is simple and well constructed, augmenting the basic Sword & Wizardry, which to my taste, seemed a bit too bare and (dare I say)too primitive(in the best OD&D sense).
Even though I don't agree with all the custom house rules presented in that package, it made me realize that my previous statement about mechanics was too hasty.
So to be clear: (for anyone reading this blog and for myself) I am much closer to adopting old-school rules than I thought. As I am an opponent of feats and list based skills, my D&D might actually be much closer to OD&D than I previously supposed.
That's All Folks!
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