Thursday, December 24, 2009

10 ideas that never made it pt.4

3. Running a superdupermetagame of Forgotten Armies, Mage or Call of Cthulhu.

The idea is to play a game that would be more like a LARP than a typical table RPG game.

The way I imagine it happening would be, that I first do the typical character creation with charts and other typical shit, then start the game. It's set in present day Warsaw, revolves around places that me and my players/friends know.

The first session doesn't involve any dice and at the end of it I take away the character charts (never to return). During the game I role-play some NPC's and one of them tells the players to contact him via e-mail.

When players do contact him ( players writing an email as their characters), he replies that something happened and he needs to see them, gives place and date of a meeting...

So one of the players goes there, I'm already there in character. I give him/them a note and, blabbering about danger and shit, run out of the place...

The note has information about what to do next, the players have to seek out a book in the library (the one thing the University of Warsaw does have, is a very nice and spacious library). Eventually one of them rents out the book mentioned in the note, in it is a hidden message (prepared by me beforehand, e.g. written in pencil on random pages)...

I think you get the idea... The players meet me and can never be sure, if I am in character or just to hang out and get some beer. Ideally, one of the players works with me and "decides" to betray the rest at some point... The possibilities are endless...

Why I've never done it should be obvious! It's too much work... And you can never be sure if your players will react positively to this kind of shit...

The biggest obstacle is the story itself. I never came up with a story that would be interesting enough to put so much effort into developing it. The other problem it would, most likely, have to be created in real time, or be super ingenious, so that the players do what you want, without realizing it...

Overall, this is (most likely) the Impossible Game!

2 comments:

  1. Interesting, but as you pointed out, fraught with logistical issues, if nothing else.

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  2. Oh yeah, the logistics would be staggering. We did a few rounds of LARP Vampire way back when and it was a minor revelation to me when the GM had someone call the host's house with IC info.

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