Wednesday, January 27, 2010

Behold The Obelisk pt.3

First, two important things happened while I wasn't writing:

1. I finished my semester tests, so hopefully, there will be more time to write,

however...

2. It seems like I'm finally gonna roll some dice THIS WEEKEND!!!

and that means there are some important preparations to be made!


Ok... But this post was actually planned to be about something else, so let's get to the point.

As you might have gathered from my previous post the City of Obelisk is influenced, more or less directly, by some classical pulp and D&D locations, that I intended to mash into one, that will prove useful to me..

Here are my three (quite obvious) inspirations:

1. City-state of The Invincible Overlord

I learned about Wilderlands from OSR blogs. I think I have read a review of the d20 version of the setting once, but otherwise I was completely ignorant. Until a few months ago. All the gripping tales of that supplement made me want to find it and submerge in the old-school vibe of the whole thing.

Finally, after some struggle, I obtained the City - state book. As much as I like it, I instantly felt, that it won't exactly fit into my setting and thus decided to modify some tables.

But why just mod the tables, when I can actually loot the City-state for ideas and make it my own?




2. City of Thieves

I feel that the Howardian "unnamed city" was the main influence behind the City-state. I love the roguish and adventure friendly character of this location, but who doesn't?!

When I look back at the history of my gaming, I can clearly see that all cities I've ever depicted in my games, were in some way reminiscent of this one.

3. Waterdeep/Undermountain/Skullport

Even though I really dislike Forgotten Realms, I must admit - I do like the concept behind this gaming region.

When I first thought of turning the Palace of Culture into a game location, it was quickly followed by the idea of adopting it's infamous tunnels into a Undermountain like location.

This opens a lot of possibilities for adventuring, as well as a reason for random monster appearances in the city. You get the idea.



Ok. So this is it. I just felt that this post is a necessary addition to my Obelisk general overview.

If you have some city location ideas that could compliment my vision, you can drop them in the comments. All will be appreciated!

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